- Engineered realistic, embeddable conversational agents using MetaHumans and realtime blendshape-based facial animation.
- Re-architected the backend around self-hosted LiveKit and asynchronous cloud-GPU inference, improving latency 2.5x+, cutting cloud spend and retiring major technical debt.
- Launched a net-new revenue-generating B2B product that helped double the customer base in under two months.
Realtime collaborative pixel canvas for friends and AI agents, now used by 36 people. I built the Go WebSocket server, layered canvases, rooms with live chat and moderation, an HTTP drawing API and MCP tools so agents draw alongside humans.

